Higher Thinking Skills Through IT-Based Projects
There are 4 IT-Based project conducive to higher thinking Skills & creating among learners ;
- Resource – Based Projects
The teacher steps out of the traditional role of being a content experts & information providers & instead let the students find their own facts & information. Only when necessary for the active learning process does the teacher steps in to supply in to data/information.
General Flow of Resource- Based Projects
- determine the topic
- Present problem
- Find the information go beyond the text book & curriculum materials & internet
- Organize information
- Requires that the students to relate gathered information to real words.
- The process is given more important than the project product.
Traditional learning model
* Teacher is expert & information provider
* Textbook is key source of information
* Focus on facts information is packaged in neat parcels
* The products is the be – all & end – all learning
* Assessments is quantitative
Resource - Based Learning model
* The teacher is a guide facilitator
* Sources are varied ( print, video, internet, etc.)
* Focus on learning inquiry quest/discovery
* Emphasis on process
* Assessment is quantitative and qualitative
- SIMPLE CREATIONS
Students are assigned to create their software materials to supplement the need for relevant & effective materials.
Ex. 1. Creative writer – Microsoft – Writing
2. Kid Work Delux – Davidson – Drawing and Paintings
3. Media weave – Humanities Software – Multimedia
In developing software there are 3 kind of skills/abilities.
1. Analyzing – distinguishing similarities & differences/seeing the project as a problem to be solved.
2. Synthesizing – making spontaneous connections among ideas, thus generating interesting new ideas.
3. Promoting – selling of new ideas to all the public to test the ideas themselves.
- 5 key task can may be recommended.
1. Define task – clarify the goal of the completed project to students.
2. Brainstorming – allow them to generate own ideas on project.
3. Judge the ideas – make an appraisal for or against any ideas.
4. Act – let them do & just facilitate
5. Adopt flexibility – allow to shift gears and not follow an action path rigidly.
- GUIDED HYPERMEDIA PROJECTS
The production of self-made multimedia project can be approach in two different ways.
1. As an instructive tool, such, as in the production by students of a power-point presentation of a selected topic.
2. As a communication tool, such as when students do a multimedia presentation ( with text, graphs, photos, audio narration, interview, video clips, etc, to simulate a television news show.
- WED-BASED PROJECTS
- Students can be made to create & post web pages on a given topic. But creating webpages, even single page webpage, may be too sophisticated & time consuming for the average students.
- It should be said, however, that posting of web pages in the internet allows the students ( now the web pages creator) a wider audience. They can also be linked with other related sites in the internet. But as of now, this creativity project may be to ambitious as a tool in the teaching-learning process.
...what a beautiful presentation.,,
TumugonBurahinkip up the good work., you made it..!!
..you have a very good presentation and a clear information posted..
TumugonBurahinnice joshkho...hehehe...mga colorful pti background nindu...
TumugonBurahinwell done. keep it up:))
TumugonBurahin....very nice"you have a great work.congratulations............watatata
TumugonBurahinikaw na man daa.base sainda.ito lang sako nag patulo kaba ng hinang mo sa hawak? sabi ngani kang nasa taas ko watatata meaning' hanga sa gawa mo. great,nice job pati likod.
TumugonBurahincongratulation..josh nice job
TumugonBurahingud job Josh !
TumugonBurahinnice background u have
nice one josh.
TumugonBurahinnyce info.
TumugonBurahinvery simple, yet informative!!!
TumugonBurahinjob well done po!!!
..nice..keep it up.
TumugonBurahinjob well done noy....
TumugonBurahin